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nether void
Caldari Shrapnel Industries
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Posted - 2008.01.15 22:32:00 -
[1]
Originally by: Giovanni F because I have yet to find a single reason why any changes would benefit me and the items I trade on a daily basis for the better.
This is where you are failing to see what is being debated here. It HURTS people like you hugging the market gui all day. THAT'S THE POINT! It does NOT benefit you. It makes the game overall more enjoyable by a larger segement of the playerbase by promoting competition via other means than 'he who hugs the gui the longest wins'. If you're going to bump it, make the bump a flat percentage of the overall price of the good. Like I said in another thread 5% would be fine. Or if that doesn't work for the lower priced items like trit make some variable percentage formula for which I don't have time right now to formulate. It's not like math's a new thing, and it's not hard to see why this is a good system for the game; NOT for gui huggers.
You can't change part of the game for the 'better', without making some other part of the game 'worse'. Some changes in the game will benefit you; others won't. --------------------------- nethervoid - since '97 [UO|EQ|SB|SWG|PS|EVE|HZ|NWN|VG|WoW] |

nether void
Caldari Shrapnel Industries
|
Posted - 2008.01.15 23:00:00 -
[2]
Originally by: SiJira
Originally by: nether void
This is where you are failing to see what is being debated here. It HURTS people like you hugging the market gui all day. THAT'S THE POINT! It does NOT benefit you. It makes the game overall more enjoyable by a larger segement of the playerbase by promoting competition via other means than 'he who hugs the gui the longest wins'. If you're going to bump it, make the bump a flat percentage of the overall price of the good. Like I said in another thread 5% would be fine. Or if that doesn't work for the lower priced items like trit make some variable percentage formula for which I don't have time right now to formulate. It's not like math's a new thing, and it's not hard to see why this is a good system for the game; NOT for gui huggers.
You can't change part of the game for the 'better', without making some other part of the game 'worse'. Some changes in the game will benefit you; others won't.
get over yourself and move on - no one will change the game to a form where you have to do less - when the current form is neither broken or unfair go pvp for some isk if you cant afford to do something that is profitable without spending more than 3 hours a week on it
I don't trade in this fashion, so you're whole post is moot. I'm just trying to make the game competative via actual effort, not macro bumping buy and sell orders. Thanks for playing though.
And to the other guy, you yourself said you're a gui hugger. Read all your posts. I don't have the time. ... Guess I lose at forum PvP too. I don't have the time to wait out the stubbornness. --------------------------- nethervoid - since '97 [UO|EQ|SB|SWG|PS|EVE|HZ|NWN|VG|WoW] |

nether void
Caldari Shrapnel Industries
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Posted - 2008.01.15 23:15:00 -
[3]
I have to admit I'm feeling like I got into a debate of which I don't know all of the information (as I don't 'trade').
So are manufacturers of goods being cut out of the market by 0.01 bumpers, or is it just traders vs traders because manufacturers are just pulling out of the hubs in 'defeat'?
If it's just trader vs trader (e.g. nobody's manufacturing anything) then who cares. Let the traders 0.01 themselves all day. They like it. If it's traders 0.01ing the manufactuers then yeah that's kind of ********. Manufacturers competing against each other on margin, sure that's pretty normal. Some guy who's hugging the market 0.01 bumping the manufacturer out of buisness while he goes to make more items or gather materials? That sucks pretty bad.
Although at the same time can't the manufacturer just move to a different system? Oh well not really if the trader can buy and sell across the region. ... Gah.
So what's the real issue here? Who is it between? --------------------------- nethervoid - since '97 [UO|EQ|SB|SWG|PS|EVE|HZ|NWN|VG|WoW] |

nether void
Caldari Shrapnel Industries
|
Posted - 2008.01.15 23:22:00 -
[4]
Originally by: Giovanni F
Originally by: nether void
Originally by: SiJira
Originally by: nether void
This is where you are failing to see what is being debated here. It HURTS people like you hugging the market gui all day. THAT'S THE POINT! It does NOT benefit you. It makes the game overall more enjoyable by a larger segement of the playerbase by promoting competition via other means than 'he who hugs the gui the longest wins'. If you're going to bump it, make the bump a flat percentage of the overall price of the good. Like I said in another thread 5% would be fine. Or if that doesn't work for the lower priced items like trit make some variable percentage formula for which I don't have time right now to formulate. It's not like math's a new thing, and it's not hard to see why this is a good system for the game; NOT for gui huggers.
You can't change part of the game for the 'better', without making some other part of the game 'worse'. Some changes in the game will benefit you; others won't.
get over yourself and move on - no one will change the game to a form where you have to do less - when the current form is neither broken or unfair go pvp for some isk if you cant afford to do something that is profitable without spending more than 3 hours a week on it
I don't trade in this fashion, so you're whole post is moot. I'm just trying to make the game competative via actual effort, not macro bumping buy and sell orders. Thanks for playing though.
And to the other guy, you yourself said you're a gui hugger. Read all your posts. I don't have the time. ... Guess I lose at forum PvP too. I don't have the time to wait out the stubbornness.
I know what I've said all along, and the words "gui hugger" were not at all uttered once in this thread until you spoke them, so get your facts straight before trying to debate someone who knows what he's talking about.
Prove to me that your competitors are using macros and not their fingers and their computers, and maybe your point would have some validity, but you are the worse kind of complainer. I can respect someone who provides evidence for their point, but to come in and accuse people of doing something without the slightest bit of proof, and then trying to deride someone whose debating you on the subject on no basis whatsoever is just funny. You sir, are quite deserving of the term a pitiful fool, one who cannot realize how dumb he really is, can't prove any points he's trying to make, and tries to defeat his opponents with no premise whatsoever. Your exit will not be mourned.
LOL Name calling on the forums. But yes you are a 'gui hugger'. I coined a term for what you yourself said you are. You spend all day sitting at the market gui bumping by 0.01. I never said you use macros. I said some people do.
I fail? LOL Ok. --------------------------- nethervoid - since '97 [UO|EQ|SB|SWG|PS|EVE|HZ|NWN|VG|WoW] |

nether void
Caldari Shrapnel Industries
|
Posted - 2008.01.15 23:28:00 -
[5]
This thread is turning into a big 0.01 bump. lol
Anyway, it would be nice if there were some mechanics in place to allow manufacturers some leeway to market their items without being 0.01 bumped to death.
I support any change which allows the manufacturer to just avoid competition with a 0.01 bump trader because while a trader can just change what they trade, a manufacturer doesn't have as easy of a time in doing such a thing, mainly because of blueprints.
Although I have to admit I would never manufacture something that had a 0.01 bumping problem. But I still have yet to try really hard in the manufacturing biz, so we'll see I guess.
I still hate when I see a sale for 0.01 cheaper. It just seems like an insult to the buyer. I never choose to buy the 0.01 lower bidder. And I've checked the market gui afterward, and yes my purchase knocked off some quantity from the non-0.01 guy's inventory. So it does work, and I'm glad it does.
Most people probably don't care as much as I do though. lol --------------------------- nethervoid - since '97 [UO|EQ|SB|SWG|PS|EVE|HZ|NWN|VG|WoW] |

nether void
Caldari Shrapnel Industries
|
Posted - 2008.01.15 23:56:00 -
[6]
Originally by: Giovanni F The only reason I've spent as much time on this issue is the fact that people are wanting to change an entire game mechanic just to suit their needs, with no problem to speak of and no fix that would result in trading be a much better activity than it already is now.
They seem to think there's a problem. Thats why they are speaking up about it. In any game system the ones with the advantage never want a change, while those with a disadvantage always do want a change. It's been the same for a long time, and it will never end.
So yeah to make the game more playable for the disadvantaged, you give up some advantage. Make it more competative. That sounds fair enough.
Or find some way to have manufacturers not compete so directly with traders. They're different play styles with different objectives and definitions of 'fun'. Just pull apart the symbiotic relationship a bit. --------------------------- nethervoid - since '97 [UO|EQ|SB|SWG|PS|EVE|HZ|NWN|VG|WoW] |
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